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    A RANDOMIZED CONTROLLED STUDY OF THE EFFECTIVENESS OF CASUAL VIDEO GAMES IN REDUCING SYMPTOMS OF ANXIETY

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    Author
    Fish, Matthew T.
    Abstract
    Anxiety is a natural reaction to stress. However, when anxiety becomes excessive it can develop into a debilitating disorder. Interventions are needed to ameliorate and prevent the development of anxiety related health disorders. Casual video games (CVGs) are fun, easy to play, spontaneous, and extremely popular. In this randomized controlled study the efficacy of CVGs in reducing symptoms of anxiety in a depressed population was tested by comparing individuals in the experimental group, who were prescribed a CVG to utilize over a one month period, with a no-treatment control group. The methodology included participants in the experimental group playing a CVG three times a week for 30 minutes each session, over a one-month period. The State Trait Anxiety Inventory (STAI) was used to measure participants' state and trait anxiety pre-post intervention. Results from both state and trait measures demonstrated that the intervention was effective in reducing state and trait anxiety symptom severity scores for the experimental group when compared to the control group. These findings demonstrate the use of prescriptive interventions that utilize CVGs as a way to treat anxiety, as well as, implications that include the potential expansion of applications of CVGs as an adjunct to medicine and other medical therapies being utilized alone.  
    URI
    http://hdl.handle.net/10342/3575
    Subject
     Recreation and tourism; Counseling psychology; Clinical psychology; Casual video games; Prescribed intervention; State trait anxiety inventory (STAI) 
    Date
    2011
    Citation:
    APA:
    Fish, Matthew T.. (January 2011). A RANDOMIZED CONTROLLED STUDY OF THE EFFECTIVENESS OF CASUAL VIDEO GAMES IN REDUCING SYMPTOMS OF ANXIETY (Master's Thesis, East Carolina University). Retrieved from the Scholarship. (http://hdl.handle.net/10342/3575.)

    Display/Hide MLA, Chicago and APA citation formats.

    MLA:
    Fish, Matthew T.. A RANDOMIZED CONTROLLED STUDY OF THE EFFECTIVENESS OF CASUAL VIDEO GAMES IN REDUCING SYMPTOMS OF ANXIETY. Master's Thesis. East Carolina University, January 2011. The Scholarship. http://hdl.handle.net/10342/3575. September 26, 2023.
    Chicago:
    Fish, Matthew T., “A RANDOMIZED CONTROLLED STUDY OF THE EFFECTIVENESS OF CASUAL VIDEO GAMES IN REDUCING SYMPTOMS OF ANXIETY” (Master's Thesis., East Carolina University, January 2011).
    AMA:
    Fish, Matthew T.. A RANDOMIZED CONTROLLED STUDY OF THE EFFECTIVENESS OF CASUAL VIDEO GAMES IN REDUCING SYMPTOMS OF ANXIETY [Master's Thesis]. Greenville, NC: East Carolina University; January 2011.
    Collections
    • Master's Theses
    • Recreation and Leisure Studies
    Publisher
    East Carolina University

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