Browsing Recreation and Leisure Studies by Subject "Casual video games"
Now showing items 1-2 of 2
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A PILOT STUDY OF THE EFFECTIVENESS OF CASUAL VIDEO GAMES IN IMPROVING COGNITION IN PEOPLE AGED 50 YEARS AND OLDER
(East Carolina University, 2015)Cognitive health impacts quality of life, ability to maintain independence, and even survival. As adults age, cognition is known to decline. Effective interventions are needed to maintain and improve cognition for an aging ... -
A RANDOMIZED CONTROLLED STUDY OF THE EFFECTIVENESS OF CASUAL VIDEO GAMES IN REDUCING SYMPTOMS OF ANXIETY
(East Carolina University, 2011)Anxiety is a natural reaction to stress. However, when anxiety becomes excessive it can develop into a debilitating disorder. Interventions are needed to ameliorate and prevent the development of anxiety related health ...